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template<class StateType > |
ext::set< StateType > | retrieveDSubSet (const ext::set< ext::pair< StateType, StateType > > &localOperation) |
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template<class StateType > |
ext::set< ext::pair< StateType, StateType > > | createIdentity (const ext::set< StateType > &states) |
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template<class InputSymbolType , class StateType , class N > |
ext::set< ext::pair< StateType, StateType > > | retInitial (const ext::set< ext::pair< StateType, StateType > > &S, const InputSymbolType &input, const N &nondeterministic) |
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template<class InputSymbolType , class DeterministicPushdownStoreSymbolType , class StateType , class N > |
ext::set< ext::pair< StateType, StateType > > | ret (const ext::set< ext::pair< StateType, StateType > > &S, const DeterministicPushdownStoreSymbolType &pdaSymbol, const InputSymbolType &input, const N &nondeterministic) |
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template<class InputSymbolType , class StateType , class N > |
ext::set< ext::pair< StateType, StateType > > | call (const ext::set< ext::pair< StateType, StateType > > &S, const InputSymbolType &input, const N &nondeterministic) |
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template<class InputSymbolType , class StateType , class N > |
| ext::set< ext::pair< StateType, StateType > > (const ext::set< ext::pair< StateType, StateType > > &S, const InputSymbolType &input, const N &nondeterministic) |
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template<class DeterministicStateType , class DeterministicPushdownStoreSymbolType > |
void | updateTopSymbols (ext::map< DeterministicStateType, ext::set< DeterministicStateType > > &localClosure, ext::map< DeterministicStateType, ext::set< DeterministicPushdownStoreSymbolType > > &topSymbols, std::queue< ext::pair< DeterministicStateType, DeterministicPushdownStoreSymbolType > > &dirtyStateSymbols, const DeterministicStateType &state, const ext::set< DeterministicPushdownStoreSymbolType > &newSymbols) |
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template<class SymbolType , class StateType > |
void | constructTransitions (const common::ranked_symbol< SymbolType > &symbol, typename ext::vector< StateType >::const_iterator state, typename ext::vector< StateType >::const_iterator end, const StateType &rhs, const ext::multimap< StateType, ext::set< StateType > > &nftaStateToDftaStates, ext::vector< ext::set< StateType > > &transitionLHS, ext::map< ext::pair< common::ranked_symbol< SymbolType >, ext::vector< ext::set< StateType > > >, ext::set< StateType > > &resultTransition) |
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template<class SymbolType , class StateType > |
void | constructTransitions (const common::ranked_symbol< SymbolType > &symbol, typename ext::multiset< StateType >::const_iterator state, typename ext::multiset< StateType >::const_iterator end, const StateType &rhs, const ext::multimap< StateType, ext::set< StateType > > &nftaStateToDftaStates, ext::multiset< ext::set< StateType > > &transitionLHS, ext::map< ext::pair< common::ranked_symbol< SymbolType >, ext::multiset< ext::set< StateType > > >, ext::set< StateType > > &resultTransition) |
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template<class InputSymbolType , class PushdownStoreSymbolType , class StateType > |
ext::set< common::symbol_or_epsilon< InputSymbolType > > | getRetPartitioning (const automaton::RealTimeHeightDeterministicNPDA< InputSymbolType, PushdownStoreSymbolType, StateType > &npda, const ext::set< StateType > &dSubSet) |
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template<class InputSymbolType , class PushdownStoreSymbolType , class StateType > |
ext::set< common::symbol_or_epsilon< InputSymbolType > > | getCallPartitioning (const automaton::RealTimeHeightDeterministicNPDA< InputSymbolType, PushdownStoreSymbolType, StateType > &npda, const ext::set< StateType > &dSubSet) |
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template<class InputSymbolType , class PushdownStoreSymbolType , class StateType > |
ext::set< common::symbol_or_epsilon< InputSymbolType > > | getLocalPartitioning (const automaton::RealTimeHeightDeterministicNPDA< InputSymbolType, PushdownStoreSymbolType, StateType > &npda, const ext::set< StateType > &dSubSet) |
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